Job Duties
Lead the team in developing the background, layout, and style of the game environment. Create prototypes and mock-ups in the early stages of production. Use computer software to design and sculpt the 3D backdrop where characters, vehicles, weapons, objects, and other elements operate and interact. Collaborate closely with Level Designers and Animators to ensure each sequence or level's action framework includes all necessary assets for gameplay. Model and texture elements. Work with designers and programmers to implement game features. Map out and create scenery elements and props that help drive and support the game's story. Complete designs within the constraints of the game engine to prevent impacting the game experience. Design landscapes for game levels, adding complexity and variance as necessary to keep gameplay engaging and interesting. Possess knowledge of lighting techniques, both technically and practically. Be able to create light levels from scratch using engine tools.
Job Requirements
Master's degree in 3D Animation or a related field, or a foreign degree equivalent, and 8 years of experience working as a 3D animator. Experience must include the following:
Experience may be gained concurrently.
Employer will accept an additional 4 years of experience working as a 3D animator in lieu of a Master's degree.
SALARY: $200,000 to $350,000 per year.
Benefits include exceptional health insurance coverage, employer match for our 401(k) retirement plan, generous vacation and family leave, and on-site amenities in support of health and efficiency.
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